--- title: "Add Attribute Rewards" slug: "add-attribute-rewards" updated: 2026-06-10T15:04:11Z published: 2026-06-10T15:04:11Z canonical: "docs.xtremepush.com/add-attribute-rewards" --- > ## Documentation Index > Fetch the complete documentation index at: https://docs.xtremepush.com/llms.txt > Use this file to discover all available pages before exploring further. # Add Attribute Rewards Use attributes to provide non token rewards like experience points You can use attributes to offer non-token rewards within your loyalty solution. Common use cases include rewarding experience points or similar status-based rewards to your users. ## Example Use Case The following example shows one way of creating and using an **Experience** attribute reward in your loyalty solution. ### Create the Attribute Reward To implement an attribute reward, first create an attribute in the Xtremepush CDP, for example, **Experience**. Once this is created, it automatically appears within the **Attributes** section of the Loyalty Hub. Then in the **Attributes** tab in the Loyalty Hub, do the following: 1. Select the **Experience** attribute and then select **Create Reward**. 2. Provide a title, description, and an icon for the reward. 3. Click **Submit** This creates an **Experience** attribute reward in your loyalty solution. ### Apply the Attribute Reward When you create a loyalty feature, like a reward rule or a quest, you can now assign this attribute to your users. 1. Go to the **Rewards** section of your rule or quest. 2. Add two rewards: - First Reward: Select your **Experience** attribute from the reward list. - Second Reward: Choose **Game Element** to define how many experience points the users will receive: - **Amount**: Set the value to `1` since this is a one-time experience reward. - **Attribute Path**: Select the path of your **Experience** attribute. - **Operator**: Select **Add**. - **Value**: Set the value to a specific number, such as `10`. For more information on Game Element Rewards, see [Loyalty Reward Types](/documentation/docs/loyalty-reward-types). Your users can now see the quest or reward rule on the widget, with the associated 10 experience points. When a user triggers this reward rule or quest, they receive the 10 experience points. The values for the **Experience** attribute are stored and updated in two locations: - The **All Users** tab in the Loyalty Hub. - Individual User Profiles within the Xtremepush CDP.