--- title: "Assets Overview" slug: "assets-overview" updated: 2026-06-11T16:20:01Z published: 2026-06-11T16:20:01Z canonical: "docs.xtremepush.com/assets-overview" --- > ## Documentation Index > Fetch the complete documentation index at: https://docs.xtremepush.com/llms.txt > Use this file to discover all available pages before exploring further. # Assets Overview An overview of the game assets that define the user interface (UI) of your game. With every game, you receive a standard asset pack which contains all the sounds, images, fonts and animations used in the game. The asset pack also contains the layout of the game in a JSON file. These assets and the layout file define the appearance and sounds of your game. To view them, go to the **Assets** tab of your game campaign. ## Asset Categories The following video is an example demo of the Thunderboard game: [Embedded content](https://app.screencast.com/XUJbCE8bRNNjv/e) Each text, sound, image, and animation you see in the video above are a part of the game’s assets. Game assets are of the following categories: 1. **Artwork**: This includes any backgrounds, images, transitions, or animations used in the game. Artwork files are stored in a .png format but background images can also be in .jpg format. You can view the artwork files in the **Artwork List** section of the **Assets** page. The image below shows some of the assets used in the Thunderboard game: ![Assets for the Thunderboard game (from the video example)](https://cdn.document360.io/b056e88b-f6c1-4bd2-b5b8-08e9336a17c9/Images/Documentation/d53a23eb115781691009564c730bd09d8bd0272754b049ff017bd033ae139832-Screenshot_2025-07-01_at_16.46.21(3).png?sv=2026-02-06&spr=https&st=2026-10-16T20%3A03%3A55Z&se=2026-10-16T21%3A03%3A55Z&sr=c&sp=r&sig=pY9jv7pC5gBsbrQsvckhob2NQ%2BvzCntlwMFTnMJWk0U%3D) Assets for the Thunderboard game (from the video example) 2. **Sound**: Includes any sound effects used in the game, which you can view in the **Sounds list** section of the **Assets** page. The sounds used in the Thunderboard game, such as when a user clicks a tile or wins the prize, are shown in the image below: ![Sounds used in the Thunderboard game (from the video example)](https://cdn.document360.io/b056e88b-f6c1-4bd2-b5b8-08e9336a17c9/Images/Documentation/07e44b661fab0b16f43849478130145e146e5154af91e54980e9f52ca6f0ad13-Screenshot_2025-06-24_at_12.12.58(3).png?sv=2026-02-06&spr=https&st=2026-10-16T20%3A03%3A55Z&se=2026-10-16T21%3A03%3A55Z&sr=c&sp=r&sig=pY9jv7pC5gBsbrQsvckhob2NQ%2BvzCntlwMFTnMJWk0U%3D) Sounds used in the Thunderboard game (from the video example) 3. **Font**: The fonts used for any text on the game’s user interface. 4. **Layout**: The layout is a JSON file that defines how the assets relate to each other and how the overall game appearance is set. To download and view the JSON file, go to the **Assets** page and scroll down to **other files list**. To see the layout of the game, click the **Editor** tab in your campaign.