--- title: "Common Customisations in Roulette" slug: "common-customisations-roulette" updated: 2026-10-22T13:02:53Z published: 2026-10-22T13:02:53Z canonical: "docs.xtremepush.com/common-customisations-roulette" --- > ## Documentation Index > Fetch the complete documentation index at: https://docs.xtremepush.com/llms.txt > Use this file to discover all available pages before exploring further. # Common Customisations in Roulette This page covers three common customizations for the Roulette game: customising the wheel spin, modifying the table layout, and editing the pay table. ## Customise Wheel Spin To customize the behavior of the roulette wheel spin, navigate to **Editor** > **Settings** > **Game Settings** You can adjust the following: - **Start number**: The number on the wheel where the ball is placed at the start of the spin animation. - **Spin duration**: The total time for one spin, in milliseconds. - **Number of rotations**: The total number of full rotations the wheel completes during a spin. ## Edit the Roulette table To edit the roulette table, go to the **Main Screen** layout. Select the **Roulette Table** layer and then go to **Table settings** as shown in the image below: ![Table Settings in Roulette Editor](https://cdn.document360.io/b056e88b-f6c1-4bd2-b5b8-08e9336a17c9/Images/Documentation/0bc322f44eca59d56b915b6cf3fee0cd016d481b2cac72915ffab9a7fdd70509-Screenshot_2025-10-09_at_13.55.33(3).png?sv=2026-02-06&spr=https&st=2026-11-11T14%3A58%3A51Z&se=2026-11-11T15%3A58%3A51Z&sr=c&sp=r&sig=9L%2FoEY6HeeYeb2SXlnhKe3tJU4atDBhl6P0By6r50X0%3D) Table Settings in Roulette Editor Under **Table settings**, you can configure the following: - **Image**: This is the image of the Roulette table. > [!TIP] > The layout of the numbers and betting areas are fixed. If you use a custom table image, ensure its layout matches the original template's betting positions. - Cell Font Size & Offset: Adjust the size and position of all numbers and text on the betting board. - Color Options: Change the color of the numbers on the board. The colors for the red and white bets cannot be changed here as they are part of the table image. - Label Fields: Edit the text for the different betting options on the board (e.g., change '1st 12' to 'First Dozen').: ![](https://cdn.document360.io/b056e88b-f6c1-4bd2-b5b8-08e9336a17c9/Images/Documentation/0bc322f44eca59d56b915b6cf3fee0cd016d481b2cac72915ffab9a7fdd70509-Screenshot_2025-10-09_at_13.55.33(3).png?sv=2026-02-06&spr=https&st=2026-11-11T14%3A58%3A51Z&se=2026-11-11T15%3A58%3A51Z&sr=c&sp=r&sig=9L%2FoEY6HeeYeb2SXlnhKe3tJU4atDBhl6P0By6r50X0%3D) ## Edit the Pay Table The pay table text has two components: the prize description and the points value. The prize description is configured in the **Texts** tab of your game campaign. To edit the points value: 1. Go to the **Main Screen** layout and click on a prize option in the pay table. 2. Select the **Points** layer and go to the **Content** settings as shown in the image below: ![](https://cdn.document360.io/b056e88b-f6c1-4bd2-b5b8-08e9336a17c9/Images/Documentation/e8fbfc3fe4361fe2a70df949c6822f3e694a1480e1bb6b21686faa0c99fb2b23-Screenshot_2025-10-09_at_14.02.24(3).png?sv=2026-02-06&spr=https&st=2026-11-11T14%3A58%3A51Z&se=2026-11-11T15%3A58%3A51Z&sr=c&sp=r&sig=9L%2FoEY6HeeYeb2SXlnhKe3tJU4atDBhl6P0By6r50X0%3D) By default, the **Source** field is set to `custom`, and the value uses a dynamic variable to calculate the payout:`{(roulette.chip_value * 2)} POINTS)`. The `roulette.chip_value` is set in **Editor** > **Settings** > **Game Settings**.