---
title: "Configure Quests"
slug: "configure-quests"
updated: 2026-06-16T09:00:10Z
published: 2026-06-16T09:00:10Z
canonical: "docs.xtremepush.com/configure-quests"
---

> ## Documentation Index
> Fetch the complete documentation index at: https://docs.xtremepush.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Configure Quests

> [!NOTE]
> For each quest, you must specify the following mandatory fields:
> 
> - **Completion Conditions**: The event(s) the user must trigger to complete the quest.
> - **Occurrence**: If the event must be triggered once, over consecutive days, or over consecutive weeks.
> - **Rewards**: The reward your users get for completing the quest.
> - **Name**: The internal name of the quest.

To create a quest, go to **Ways to Earn** > **Quests** > **Create**. The sections below describe how to configure a quest.

## Configure Complete Conditions

In the **Completion Conditions** section, specify the actions your user must perform to complete the quest. This involves configuring the user action (**Desired Action**) and the frequency of that action (**Occurrence**) .

1. Specify Desired Action:

Under **Desired Action**, specify one or more user actions (events) and the number of times a user must complete that action to complete the quest. For example, a user logs in to your website three times.

You can further refine these triggers using the following options:
  - **Add Requirement**: Use event properties to refine the user action. See the image below for an example quest that requires users to save 500€.

![](https://cdn.document360.io/b056e88b-f6c1-4bd2-b5b8-08e9336a17c9/Images/Documentation/e2a50802c4fd2146614069991b2d2fc5454e90edf642f0cfcea36277d4930a6d-Screenshot_2026-03-24_at_09.45.36(1).png)
  - **Progress Reset**: Use this toggle to require that events are completed in a specific sequence or condition. For example, if a user must place five 20€ bets in a row and one bet does not meet the specified bet amount, their progress resets to zero.
  - **Make the challenge visible**: Use this toggle to specify if a user can see this quest on your loyalty widget.
2. Specify Occurrence: Specify how the event conditions must be met:

> [!NOTE]
> The occurrence option is different from the overall quest timeframe, which you configure under the **Restrictions** section of a quest.
  - **Once**: The user must completes the **Desired Action**only once.
  - **Over Consecutive Days**: The user must complete the **Desired Action** every day for a set period between 1 and 15 days. For example, a user logs in to your website twice a day for five consecutive days to complete the quest.
  - **Over Consecutive Weeks**: The user must complete the **Desired Action** every week for a set period between 1 and 15 weeks. For example, a user places at least one bet of 20€ every week for four consecutive weeks to complete the quest.

## Specify Quest Restrictions

Under **Restrictions**, you can specify the following for each quest:

- **Completion Period**: Set the timeframe within which a user must finish the quest. You can select durations up to one month or choose to have no restriction.
- **Additional Restrictions**:
  - **Add Requirement**: Restrict the quest to specific user segments.
  - **Unlocks after completing**: Use this option if you want this quest to only be available after a user has completed an existing quest. This option is useful if you want to create quest chains.
  - **Quest Distribution**: Define the dates when the quest is active. If your quest doesn’t have any defined dates, use the checkboxes **Immediately** and **Until Canceled**. This ensures your quest remains active until you deactivate it in the **Quests** tab.
  - **can user do this quest only once**: Use this option to specify if a user can complete the quest more than once. If you allow multiple completions, you can set limits such as once per day, once per week, or once per month.

## Specify Quest Reward

Under **Rewards**, specify one or more rewards that the user receives when they trigger the quest. See [Loyalty Reward Types](/documentation/docs/loyalty-reward-types) for more information on the different reward types and how to configure them.

Use the **Pay to Accept** option to configure a token entry fee for the quest. If enabled, you must specify the price in tokens that a user must pay to start the quest. Only tokens can be used as quest entry fees.

## Manage Quest Visibility

In this **Overview** section, you define the internal name and appearance of the quest in your widget.

- **Title**: The title of the quest as it appears to users in the loyalty widget.
- **Show to User**: Check this box to make the quest visible. When enabled, you must provide a Description and upload an Icon. You can use markdown formatting to style descriptions with bold, italic, or more.
- **Can the user cancel this quest**: Specify if users are allowed to opt out of a quest once they have started it. If a user opts out, a *quest_canceled* event is recorded for that user.
- **Group**: You can organise quests into specific groups, such as *Onboarding Quests*. These groups appear internally in the **Quest List** section of the widget in the **Customize** tab.
- **Payload for event on click:** Provide a URL to direct users to a specific location on your website or app. For example, if your quest requires users to make a referral, you can add a link that takes them directly to your referral page.
