June 2025
June 2nd, 2025
šAdded
- Server Triggered In-App messages
A trigger option, Server Events, is available for On-site and In-App campaigns. This trigger option allows campaign messages to be stored in a queue when users are offline and displayed after they open the application or website. Automatic or manual polling can also be enabled for these campaigns, allowing real-time display of messages.Ā
For more information on server events and how to use them to trigger campaigns, see the following:
-
Trigger Campaigns on Consent Preference Change
Campaigns can be triggered when changes are made to a user's consent preferences. With this feature:
- Messages can be sent to users notifying them of changes in their consent preferences.
- Users can be directed to multistage campaigns when their consent preferences change.
For more information, see Trigger Campaigns on Consent Change.
āļø Improved
- A reauthentication error message is displayed on the project dashboard when Google or Meta exports fail because of expired access tokens.
- The inline preference center, in In-App modal and On-site pop-up campaigns, includes a mandatory age confirmation checkbox.
- For GiGās PAM integrations, user subscription preferences can be added using GiGās out-of-the-box integration. See Gaming Innovation Group (GiG) PAM for the supported GiG preference attributes.Ā
- IGT integrations support two additional events
igtl_player_self_exclusionandigtl_player_self_exclusion_removaland one attributeigtl_self_exclusion_expiry - IGT integration requires either E-Draw or Command configuration instead of both.Ā
- For OPAP integration in in-App campaigns, campaign and user IDs can be added to webhook payloads using
pushCampaignIdandĀcustomerId.